Aaron Faulkner wrote:
Bottom select should show "4" not "6" in my example. For some reason Shade didn't weld the top 2. If that happens, just area select the unwelded vertices, and use the plural weld version "weld vertices" and it will merge the 2 vertices. Do that for each pair. First time that's ever happened to me... Odd.
Hi Aaron,
Thanks for the reply and the small tutorial, but I think I am wasting your time and my time, I didn't realize that there are 2 Mirror tools,
Modify > Edit > Mirror
And
Modify > Tools > Mirror
And now I am struggling with both of them.
At the moment all I want to do is work on a mesh, cut it in 1/2, mirror it and basically have it almost joined to the original mesh, finish working on it, then weld it together. what's happening now is, if I select the first mirror option the mirrored part is inside the original and when I move the mouse curser the mirrored part swings out as if its on a pivot and therefore doesn't line up with the first part as a duplicate mirrored object.
With the second option, when I select an axis then click on Mirror, the mirrored part comes it but away from the original, why doesn't it act like a mirror tool and bring the part in against the part it is supposed to be mirroring? or how do I get it into position?
It shouldn't be this hard..