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Introducing Shade 12

Model | Render | Animate

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Shade 12: Power Modeling

Curved Surface Modeling | Mirror Modeling | Photo Modeling

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Shade 12: Incredible Renders

Subsurface Scattering | Volumetric Effects | 64 bit ShadeGrid Network Rendering

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Shade 12: Character Design

Magnet Tools | Hair Salon | Smart IK

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Shade 12: Build Better Maps

Unlimited Maps Per Mesh | Displacement Mapping | Normal Mapping

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Shade 12 Workflow UX

 

Shade 12  Workflow UX

Basic | Standard

 

Shade 12 has an all new workflow design that lets you accomplish more with fewer steps.

Shade 12 workflow interface is the result of years of customer feedback. Task based tool groups let you select, use and configure tool parameters within a single window. Snap to hide tools you aren't using right now, and restore them with a single step.

Shade workspaces are now available using Workspace selector. You can instantly switch between pre-defined work spaces, create new custom work spaces and store them in the Workspace selector.

Preview what your end render will look like with interactive preview rendering while you model, and GLSL Phong rendering (with video cards supporting OpenGL 2.1 and higher) within any view.