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Introducing Shade 12

Model | Render | Animate

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Shade 12: Power Modeling

Curved Surface Modeling | Mirror Modeling | Photo Modeling

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Shade 12: Incredible Renders

Subsurface Scattering | Volumetric Effects | 64 bit ShadeGrid Network Rendering

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Shade 12: Character Design

Magnet Tools | Hair Salon | Smart IK

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Shade 12: Build Better Maps

Unlimited Maps Per Mesh | Displacement Mapping | Normal Mapping

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Boolean Modeling

 

Shade Boolean Modeling

The Boolean modeling engine is completely revised, featuring boolean rendering and true boolean modeling, with revised and improved real time previewing of booleans.

Basic | Standard

 

Boolean Modeling

Use true Boolean modeling to create new, standalone geometry with complete control over surface-subdivision. Or, add simple Boolean directives to a part to tell Shade's flexible renderer how to apply boolean logic at render time, rather than making permanent modification to your model.