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Shade 10

Create, Render - Animate

Shade 10: Create, Render - Animate

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Revolution 4

The Better Way to Construct Software

Revolution 4: The Better Way to Construct Software

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Franklin 3D

Professional 3D game engine for RunRev

Cross Platform 3D Engine for Revolution

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Valentina 4.7

Fast, Cross-Platform Database System

Valentina DB: The Fast, Cross Platform Database System

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Hanako

A Beautiful Lady from Japan

The Most Realistic Character for Shade 3D Artists

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What's New in Shade

Find out what the latest features are in Shade.

Smoke, flames, explosions and other effects are possible with Particle Physics! Collision detection can also be used for particles for realistic, physics-based effects.

In Shade 9 you can grow, style, color and render realistic hair for figures and other objects.

Apply virtual depth to surfaces for a more threedimensional look by using parallax bump mapping. Parallax bump mapping includes camera position and angle in the bump map calculation when rendering.

Shade 9 allows you to quickly apply and update images in mulNotele areas of a scene through the use of master images.

Shade 9 can now import and export high-dynamic range images (HDRI) in Portable Float Map (PFM) format.

Now it is possible to save Shade 9 scene files as DirectX objects. Shade 9’s DirectX Exporter supports UV, surface attributes and textures.

Path Tracing in Shade 9 now includes irradiance caching support for faster rendering.

Workspaces allow you to customize and save Shade 9’s window layout to suit your preference and workflow. MulNotele Workspaces can be created, enabling you to switch between them depending on the project or task at hand. Workspaces are accessed from the Window menu.

Shading in the Figure Window now includes specular highlights and environment mapping, making it easier to see how your scene will render.

The Surface window in Shade 9 now has a ray tracing nanorenderer that gives you a real-time preview of the selected surface attributes.

New tutorials and html based Project Guides introduce new and experienced Shade users to features and workflows.