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Shade 3D Mobile for iOS

Free 3D Model Viewer for iOS

Open, Display and Present Your 3D models on iPhone and iPad for free

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Shade 12.1

Create | Render | Animate

Shade 12.1 : Create | Render | Animate. New Version! FBX Exporter, iClone Exporter, Improved PoserFusion and more...

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LiveCode 5

Easy, No Compile Programming

Desktop, iPhone and Android Apps Easily with x 10 faster graphics, in-app purchases and iPhone 5 support!

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Franklin 3D

3D Game Engine for LiveCode, REAL Studio

Professional Cross Platform 3D Engine

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Valentina 4.9

Fast, Cross-Platform Database System

Valentina DB, Reports and Pro: Now Supports SQLite

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Character Animation

Franklin 3D lets you use two types of character animation: morph target based animation and skeleton based animation.

Morph target animation

Animated meshes in morph target animation are stored as a collection of vertices are linearly interpolated from one frame to the next. You can load several kinds of animated mesh that supports morph target animation.

Skeletal animation

Animated meshes in skeletal animation consist of a skin that is manipulated by animated joints. You can even attach objects to joints - such as attaching a weapon to a hand.

Choosing Your Character Animation Type

Morph target animation files tend to be larger with linear styles of animation. The advantage to morph animation is that an artist can have greater control over what the animation actually looks like. Skeletal based animation files are smaller and are much more programmatic.