
The evil boardroom - who will be there? You can find turned agents, mafia, evil organizations playing west against east - even the illuminati! This room of highly polished wood features broad, open windows and walkway for henchman above. A steel framed euro style open fireplace with logs provides heating. Villains plot world domination on a world map (or a globe found nearby) and a high tech overhead projector can display images from the rogue satellite. Each spot on the table itself sports a late 60's high technology panel - a spypad - for nefarious purposes. With the R2 release, now features the grand master's chair, leather couches and a full, 1960s style bar.
villain's chair, bar, villain's control board, projection board, chair, fireplace hood, couch, fireplace platform, globe, jalouse, projector, stool, table, wood , main building
It is the year 1967 - the height of the Cold War. As the Western powers square off against the Soviet Union, malign, occult and inscrutable groups try to play one off the other. Spies leak into Istanbul, Hong Kong, the Caribbean, South America - and throughout Europe. Everyone smoked, drank martinis and either drove huge American cars or svelte European sports cars. The is the era of Spies in Time 1967 - Evil Lairs. Each Evil Lair exudes the classic feel of the spy book and film genre of the 1960's. The future never looked so groovy!
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The contents of this model set are based on the software package it is used with. Please check to see that you have selected the right version for you.
This set is designed for professional designers and game developers that require additional rights.
This set is compatible with Bryce 5.5 and higher.
This set is compatible with Poser 6 or higher.
R2 version has an organized runtime, with separate props (pp2), character based models (cr2).
This set is compatible with Shade 9 or higher.
This set is compatible with Vue 6 or higher.